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From Russia with Love

Role : Concept Artist

Concepts

I started my career at EA working on James Bond games, which was incredible for someone who grew up watching 007 films. Getting to translate that cinematic world – the exotic locations, gadgets, and sophisticated style – into interactive entertainment was a dream come true.

The challenge was capturing what makes Bond so iconic while creating experiences that worked as games. I had to figure out how to bring those sweeping movie moments into gameplay and make players feel like they were actually stepping into Bond’s world.

Working on those classic Bond environments, from casino floors to villain lairs, was like getting paid to play in one of my favorite fictional universes. It was the perfect way to start my career, combining my love for the films with game development.