Dead Space
Role : Concept Artist
Concepts
I was instrumental in establishing the distinctive visual identity that became synonymous with Dead Space. As one of the original concept artists from the project’s inception, I played a key role in developing the signature aesthetic that would define the entire franchise.
Working from the ground up, I helped craft the unique visual language that distinguished Dead Space in the survival horror genre. My contributions during those foundational stages helped establish the dark, industrial atmosphere and distinctive design philosophy that became hallmarks of the series. Being part of the creative team from day one allowed me to influence the core visual DNA that would resonate throughout the game and shape its lasting impact on players.











